Outcomes Network Graph
Outcomes Flow Chart
Conditions Resulting from Video Games
User-reported conditions resulting from Video Games based on their intuition.
Resulting Condition | Agree |
---|---|
Attention-Deficit/Hyperactivity Disorder | 17% |
Migraine | 17% |
Outcomes
Below is the degree of change seen after Video Games is higher than average.

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Daily Distribution
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Outcomes Label
Outcomes
of
Below is the change in the listed outcome after
is higher than average.
(Math.abs(a['change']) < Math.abs(b['change'])) ? 1 : -1)" title="Click to put the results with the largest observed change at the top">
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(a['number_of_days'] < b['number_of_days']) ? 1 : -1)" title="Click to put the results with the most supporting data points at the top.">
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Video Games Info
Property | Value |
---|---|
Variable Name | Video Games |
Aggregation Method | MEAN |
Analysis Performed At | 2020-10-11 |
Duration of Action | 7 days |
Filling Value | 0 |
Kurtosis | 1.8511985213039 |
Maximum Allowed Value | 7 days |
Mean | 2 hours |
Median | 45 minutes |
Minimum Allowed Value | 0 seconds |
Number of Aggregate Predictors | 0 |
Number of Aggregate Outcomes | 7 |
Number of Measurements | 1 |
Number of Measurements (including those generated by tagged, joined, or child variables) | 3 |
Public | true |
Onset Delay | 0 seconds |
Standard Deviation | 3.8797921937225 |
Unit | Hours |
User Variables | 2 |
Variable Category | Causes of Illness |
Variable ID | 98306 |
Variance | 18.145010714286 |